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Changes
- Actually fix build (probably).
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player /
detail
- Fix mining laser not firing when looking straight up or down (#2329)
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player /
detail
- Fix #2310
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Aroma1997 /
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- Fix build
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Aroma1997 /
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- Fix #0002249
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Aroma1997 /
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- Fix #0001934
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Aroma1997 /
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- Fix #0002030
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Aroma1997 /
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- Fix fluid effects not being applied when being in the fluid.
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Aroma1997 /
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- Make BasicSink, BasicSource and BasicSinkSource more proxy-friendly.
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player /
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- Work around another non-deterministic inventory bug.
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player /
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- Fix mushroom crop drops
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chocohead /
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- Fix boots draining power on blocks that absorb fall damage
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chocohead /
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- Fix pump fluid search not working with mod fluids.
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player /
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- Fix tin cans only being consumed singly no matter the amount used
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chocohead /
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- Fix solid canning machine not consuming single stacks
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chocohead /
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- Allow pulling items from the sorting machine.
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player /
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- Allow reusing BasicSink/BasicSource after TE revalidation.
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player /
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- Fix steam turbine hot steam handling. Fix fluid tank gauge V offsets.
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player /
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- Avoid caching+computing model equality for up to all 2^6 render mask
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player /
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- Suppress active state changes causing rerendering if it isn't visually
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player /
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- Improve steam boiler+turbine, experimental!.
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player /
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- Ignore empty stacks in crafting recipe matching.
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player /
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- Handle enet calculation errors more gracefully.
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player /
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- Update Russian translation
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chocohead /
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- Fix stacked charged items not charging outputs
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chocohead /
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- Fix disabling storage units, #2199
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chocohead /
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- Different, better approach to fix throwing handheld GUIs
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chocohead /
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- Fix some more invalid stack comparisons
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chocohead /
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- Fix throwing of handheld items, #2193
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chocohead /
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- Fixed 3 warnings
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chocohead /
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- Block damage to items that shouldn't receive any.
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player /
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- Skip TeUpdate for unloaded chunks.
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player /
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- Handle vanilla/forge recipe issues in UU resolving more gracefully.
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player /
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- Always run tick handlers for empty worlds.
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player /
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- Misc. ENet fixes/cleanup.
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player /
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- Fix storage blocks flickering redstone modes.
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player /
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- Fix incorrect multisource handling.
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player /
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- Fix reactor energy duplication, change getOfferedEnergy semantics back
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player /
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- Avoid using enet tiles that are pending to be removed.
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player /
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- Reorder pending enet removals if required by conflicting additions.
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player /
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- Add an option to include the world hash when logging positions.
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player /
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- Initialize Ic2Player lazily.
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player /
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- Yield 1 more iron dust from quad fuel rod recycling.
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player /
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- Improve grid removal implementation.
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player /
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- Delay grid changes to await removal notifications.
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player /
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- Suppress onUnloaded if not loaded first.
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player /
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- Fix passing a shallow NBT tree copy to ChunkDataEvent.Save
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player /
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- Coalesce grid removals with pending additions.
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player /
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- Add default values for logGridUpdateIssues and logGridUpdatesVerbose to
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player /
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- Fix transformer I/O display, refresh button.
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player /
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- Misc. transformer cleanup/fixup.
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player /
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- Fix logging Energy component directions.
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player /
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- Try to restore broken clientside TEs from TeUpdate.
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player /
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- Add another load/unload debug facility.
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player /
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- Fix shaped recipes with empty rows/columns.
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player /
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- Try to fix damage display/sync for armor.
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player /
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- Disable existing audio sources if the sound system restarts.
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player /
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- Add TE load/unload debugging facilities, improve position formatting.
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player /
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- Make ENet logging runtime configurable, prepare loss round down option.
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chocohead /
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- Log empty wrench drops by default.
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player /
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- Initial stab at migrating the enet to the graph representation.
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player /
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- Fix crash on tile explosion.
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player /
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- Fix target dir calculation for conductorless connections, suppress extra
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player /
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- Optimize grid updates and cache building.
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player /
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- Implement link shuffling, cleanup, tweaking.
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player /
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- Make calculator updates asynchronous, cleanup.
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player /
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- Add support for enet change notifications, improve debug facilities.
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player /
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- Readd grid info and graph dumping for grid debugging.
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player /
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- Optimize grid de-biasing.
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- Document de-biasing.
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player /
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- Fix internal source/sink loss being too high, fix charging infinite el.
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player /
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- Fix advanced miner not using energy for scanning.
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player /
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- Show the relative position in the advanced miner UI.
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player /
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- Fixed some more missing @count replacements
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chocohead /
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- Fix #2175
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chocohead /
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- Various world decoration + retrogen fixes.
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- Misc. audio fixes.
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player /
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- Fix nothing having a UU value
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chocohead /
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- Add missed file change for prev. commit.
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player /
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- MC 1.10's right click handling is broken for empty stack results, adjust
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player /
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- Attempt to fix inconsistent TeBlock material handling.
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- Fix #2151
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chocohead /
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- Fix #2156
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chocohead /
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- Fix eating tin cans not actually succeeding
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chocohead /
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- Fix some more missed cases.
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- More stack migration, tweak uu-graph.
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player /
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- Hopefully finish stacksize stuff.
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Aroma1997 /
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- More work on ItemStack immutability.
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Aroma1997 /
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- Allow more flexible audio sources
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chocohead /
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- Make redstone always try touch the redstone port
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chocohead /
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- Fix light gray painter texture
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chocohead /
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- Fix #2147
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chocohead /
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- Fix #2148
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chocohead /
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- Move AttributeContainer somewhere more useful
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chocohead /
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- Fixed JEI support in the compressor GUI
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chocohead /
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- Fix #2142
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chocohead /
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- Fix #2413
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chocohead /
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- Fix #2144
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chocohead /
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- Fix #2145, thanks to EnanoTLL for the tool JSON
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chocohead /
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- Backwards compat is more of a mess that it's worth
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chocohead /
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- Fix scaffolding sounds
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chocohead /
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- Shift upgrades into the API
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chocohead /
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- Support fetching items with embedded variant (name#variant) in IC2Items.
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player /
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- Fix little oversight with Java defaults
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chocohead /
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- Fix #2141
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chocohead /
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- Prevent Industrial Workbench allowing incorrect access
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chocohead /
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- Added balance config option to the chunkloader.
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Aroma1997 /
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- Fix crash trying to set the damage of fully depleted stacks
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chocohead /
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- Fix #2137
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chocohead /
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- Hopefully fix #2138
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chocohead /
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- Added a fun method of getting clickable JEI areas for recipes
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chocohead /
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- Improved handling to be more like NEI
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chocohead /
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- Add support for clicking progress bars to get recipes
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chocohead /
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- Clean up nutty Electrolyzer GUI code
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chocohead /
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- Finish current JEI recipe support
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chocohead /
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- Improved handling of teleporting to active teleporters
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chocohead /
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- Fix ejecting into the Batch Crafter
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chocohead /
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- Fix(?) StackUtil.transfer.
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- Further itemstack related migration.
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player /
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- Immutable ItemStack handling for LiquidUtil.fillContainer.
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- More stack size related migration.
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player /
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- Immutable ItemStack handling for LiquidUtil.drainContainer.
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player /
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- Fix warning + extra null check
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chocohead /
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- Speed up basic item transfer logic a little
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chocohead /
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- Added a recipe for the Steam Repressurizer
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chocohead /
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- Prepare moving the recipe input classes out of the API (replaced by
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player /
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- Fix core->jei reference in the industrial workbench GUI.
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player /
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- Change references to .worldObj to use the applicable getter instead.
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player /
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- Fix #2133
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chocohead /
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- Fix #2109
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chocohead /
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- Fix fluid blocks not actually being localised
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chocohead /
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- Fix NPE when decoding arrays with custom encoder types
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chocohead /
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- Allow setting text externally with TextBox GUI elements
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chocohead /
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- Make sure the maximum length is actually obeyed
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chocohead /
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- Play about with transformers a little
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chocohead /
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- Dead code is dead
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chocohead /
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- Fixed crops being missing textures for a few frames
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chocohead /
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- Fixed stingy crop recipe
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chocohead /
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- Allow crops to be placed on the block the player is standing on
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chocohead /
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- Fix #2126
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chocohead /
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- Fix #2129
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chocohead /
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- Optimise GUI elements
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chocohead /
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- Added scrollable list GUI element
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chocohead /
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- Fix #2124
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chocohead /
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- Simplify holo-slots to match single slot logic
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chocohead /
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- Fix holo-slots updating unpredictably within handheld GUIs
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chocohead /
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- Great progress with advanced upgrades
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chocohead /
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- Hey look it works now
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chocohead /
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- Fix steam turbine slot stacksize
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chocohead /
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- Fix #2114
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chocohead /
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- More work on advanced upgrades
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chocohead /
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- Fix #2115
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chocohead /
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- Fix #2113
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chocohead /
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- Fix #2117
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chocohead /
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- Added upgrade slots to the Chunkloader.
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Aroma1997 /
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- Make shining crop use new silver block
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chocohead /
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- Fix #2112
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chocohead /
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- Fix cable placement sound
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chocohead /
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- Fix #2104
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chocohead /
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- Fix #2098
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chocohead /
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- Add silver block, fix #2020
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chocohead /
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- Use Gradle they said. It's great they said.
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chocohead /
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- History says this should fix the build once.
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chocohead /
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- Fix #2105, make super-heat act as it always used to
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chocohead /
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- Fix #2101
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chocohead /
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- Fix #2097, let's hope Jenkins is happier today
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chocohead /
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- Remove core dependency on JEI
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chocohead /
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- Allow dumping of textures beyond 160x160
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chocohead /
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- Minor localisation cleanup
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chocohead /
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- Allow better dumping of things that have states related to NBT
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chocohead /
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- Jenkins behave yourself.
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chocohead /
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- Potentially make cross-breeding sticks stick around :D
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chocohead /
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- Encourage the client to match the server when shift-click balancing
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chocohead /
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- Stop getting the damage of GradualInts creating empty NBT tags
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chocohead /
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- Allow things that obey IFluidHandler#canFill to fill Cropmatron
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chocohead /
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- Hopefully fixed texture dumping blanking out the screen
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chocohead /
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- Updated Taiwanese translation, thanks CLOVERsquare
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chocohead /
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- Potentially fix #2091
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chocohead /
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- Fix wrong tank being drained using the Steam Repressurizer
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chocohead /
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- Fix addon crops crashing (hopefully)
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chocohead /
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- Updated IC2Items name list
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chocohead /
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- Fix missing crop localisations
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chocohead /
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- Fix Steam Repressuriser tank size
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chocohead /
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- Fix single use battery + hydrated coal dust recipes
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chocohead /
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- Add better support for mods that forget about both IFluidHandlers
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chocohead /
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- Improved XML GUI button support
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chocohead /
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- Added smelting XP support for the Iron + Electric Furnaces
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chocohead /
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- Improved handling of JEI within Industrial Workbench machine GUIs
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chocohead /
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- Added more tank options for XML GUIs
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chocohead /
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- Fix cropmatron not accepting water (or weed-ex) from pumps
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chocohead /
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- Fix width + height being inverted
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chocohead /
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- Add Steam Repressuriser [TODO: Recipe + Texture]
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chocohead /
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- Improve Industrial Workbench some more
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chocohead /
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- Added ore dict support to the Industrial Workbench
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chocohead /
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- Fix missing localisation in Chargepads
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chocohead /
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- Added credit recycling recipe back
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chocohead /
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- Fix missing reset call
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chocohead /
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- Fixed the Cropmatron's tanks being reversed
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chocohead /
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- Don't think we want crops on normal dirt when there's farmland
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chocohead /
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- Made the cropmatron hydrate farmland too
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chocohead /
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- Added back cropnalyzer in world scanning
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chocohead /
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- Properly fix cropmatron
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chocohead /
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- Fix chargepad GUI being slightly too tall
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chocohead /
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- Prepare for merging
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chocohead /
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- prevent cusomNBT from being null.
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Aroma1997 /
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- Fix #0002082
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Aroma1997 /
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- Fix JEI mixing up cable types
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chocohead /
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- Fix #2077
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chocohead /
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- Fix #2078 (probably)
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chocohead /
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- Made debug item give speedups to blocks as well.
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Aroma1997 /
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- Fix bug with still doing the rightclick action when placing a crop on
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Aroma1997 /
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- Fixed last crop porting things
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chocohead /
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- Bump forge version.
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Aroma1997 /
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- Updated crops.
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Aroma1997 /
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- Fix crop block material
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chocohead /
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- Cleanup and made harvesting functional.
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Aroma1997 /
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- Fix models.
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Aroma1997 /
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- General cleanup.
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Aroma1997 /
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- Some fixes and some more features on crops.
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Aroma1997 /
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- Fix missing texures
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chocohead /
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- Fix crop placement sound + disabled old item
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chocohead /
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- Allow crops to go on more than just farmland
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chocohead /
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- Actually fix crop placement
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chocohead /
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- Fix crop stick localisation
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chocohead /
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- Finish crops.
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Aroma1997 /
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- Fix last compiler errors.
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Aroma1997 /
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- Finished crop-related machines.
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Aroma1997 /
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- Fix loading and saving crops.
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Aroma1997 /
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- Fixed rubber + resin sheets outputing too little
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chocohead /
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- Add the Industrial Workbench + Batch Crafter as crafting things
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chocohead /
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- Removed old config entries
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chocohead /
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- Added option for transparency for ITeBlocks
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chocohead /
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- Allow the pump output to be taken from the sides, as well as the bottom
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chocohead /
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- Added JEI support for the Industrial Workbench + Batch Crafter
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chocohead /
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- Fix the batch crafter not distributing items inserted via upgrades
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chocohead /
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- Fix build
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chocohead /
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- Allow making snow again, fix #2067
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chocohead /
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- Sort of quick fix for #2069
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chocohead /
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- Add a command to simulate right clicks for debugging.
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- Fixed dynamite recipe
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chocohead /
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- Fix #2065
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chocohead /
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- Temporary fix for #2061
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chocohead /
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- Fix #2060 more carefully (again)
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chocohead /
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- Minor GUI clean up
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chocohead /
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- Hopefully fix #2060
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chocohead /
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- Fix #2034
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chocohead /
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- Fix #2058
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chocohead /
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- Handle shift-clicking containers better
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chocohead /
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- Hush Gradle
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chocohead /
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- Fixed shift clicking the output being wonky
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chocohead /
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- Fixed #2009
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chocohead /
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- Added @consuming option for recipes that eat containers
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chocohead /
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- Added dev TE structure
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chocohead /
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- Refactored out stack balancing into StackUtil
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chocohead /
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- getPickBlock is universal now
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chocohead /
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- Initial implementation of the Batch Crafter
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chocohead /
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- Massively improve container handling
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chocohead /
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- Added recipe, fixed energy storage for BC
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chocohead /
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- Improved accessing adjacent machines from the Industrial Workbench
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chocohead /
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- Fixed crash with SMP
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chocohead /
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- Probably fix #2021 with less crashing
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chocohead /
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- Fixed button icon rendering for blocks
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chocohead /
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- Added the Industrial Workbench
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chocohead /
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- Probably fix #0002021
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Aroma1997 /
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- Fix the sorting machine breaking all over the place
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chocohead /
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- Fixed recycler JEI handler once and for all
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chocohead /
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- Last un-English'd toLowerCase
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chocohead /
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- Make *Name.getInstance return non-null.
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player /
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- Try protected material property from being given invalid values
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chocohead /
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- Fix #0002044
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Aroma1997 /
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- Remove usage of ICropTile.getWorld.
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Aroma1997 /
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- Made chest recipe use the oredict.
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Aroma1997 /
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- Added ILocatable.
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Aroma1997 /
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- Fix build
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chocohead /
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- Lazily calculate uE, vE in <image>.
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player /
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- Improve <image> guidef tag to support flexible uv specification.
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player /
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- Added material support to ITeBlock
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chocohead /
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- It starts with c and isn't finished.
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chocohead /
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- Add Iodine and Hydrated Tin and recipes for both and the Iodine Tablet
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marenthyu /
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- Added extra checking for #2042
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chocohead /
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- Try look for patterns in the fuel handler breaking.
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chocohead /
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- Fix iodine tablet not eating properly.
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chocohead /
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- Added a better way for enum cycling buttons
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chocohead /
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- More work on advanced upgrades, the filters now apply.
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chocohead /
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- Add missing fluid/gas textures
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marenthyu /
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- Added Iodine Tablet (no recipe yet)
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marenthyu /
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- Add Advanced upgrade and creative generator textures
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marenthyu /
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- Added holographic slots to XML GUIs
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chocohead /
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- Added in logging slow down to energynet.
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chocohead /
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- Added player to container events
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chocohead /
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- Added ability for dynamic hand held GUIs
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chocohead /
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- Added initial advanced ejector/pulling upgrades
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chocohead /
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- Fix hologram slots debugging all the time
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chocohead /
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- Revert "Added player to container events"
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chocohead /
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- Properly revert container events having player parameter.
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chocohead /
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- Shift all the upgrade stuff into it's own package.
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chocohead /
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- Added Textbox GUI element
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chocohead /
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- Update JEI to stop annoying crashes when it's disabled
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chocohead /
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- Added basic sub-GUI support for hand held items
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chocohead /
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- General cleanup
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chocohead /
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- Advanced upgrade textures \o/
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chocohead /
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- Fix bigger common.png scales not working correctly
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chocohead /
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- Allow CropInternalInfo to be network'd.
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chocohead /
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- More work on Advanced Upgrades
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chocohead /
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- Fixed dumping textures breaking the screen
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chocohead /
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- Add tab completing for texture dumping
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chocohead /
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- Well this is nicer
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chocohead /
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- Fix right-click charging with batteries being broken
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chocohead /
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- Added support for dying using ore dictionary
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chocohead /
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- Try harder making gradle happy..
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player /
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- Add the main jar to maven.
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player /
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- Clean WorldData initialization and local enet retrieval up.
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player /
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- Make the sorting machine behave itself more
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chocohead /
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- Fix bug with not getting electrocuted with tin cables.
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Aroma1997 /
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- More Achievements.
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Aroma1997 /
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- Fix New ore miner achievement.
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Aroma1997 /
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- Fix fluid cell still doing offhand action, when succeeding.
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Aroma1997 /
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- Prevented keys being registered more than once.
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chocohead /
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- Fix #2028 again
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chocohead /
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- Fix #2022
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chocohead /
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- Allow core addons to use ItemElectricTool like ItemIC2
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chocohead /
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- Fixed CESUs turning bronze into iron
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chocohead /
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- Allow core addons to use ItemArmorIC2 too
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chocohead /
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- Made the fermenter less strange
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chocohead /
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- Allow jetpacks with different speeds
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chocohead /
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- Baby steps to having better keyboard options
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chocohead /
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- Fix #2028
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chocohead /
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- Stopped JEI crying (and crashing) about things.
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chocohead /
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- Update JEI module.
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Aroma1997 /
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- Fix localization.
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Aroma1997 /
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- Fix misspell.
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Aroma1997 /
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- Not drain the Q-Suit-Helmet, when we didn't eat anything.
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Aroma1997 /
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- Fix (maybe?) the kinetic generator only looking in a single direction
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chocohead /
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- Allow none IC2 resource domain sounds to be played using the sound
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chocohead /
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- Fix rotating energy storage units posting energy events clientside
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chocohead /
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- Grabbed an old missed change from
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chocohead /
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- Fix assertion error pulling a treetap off a booze barrel
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chocohead /
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- Fix #2019
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chocohead /
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- Fix #2017
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chocohead /
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- Fixed fatal flaw in design that meant TeBlocks with the same resource
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chocohead /
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- Allow slot grids to have custom spacing too
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chocohead /
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- Expose the JEI plugin so addons can hook onto it easier
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chocohead /
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- Added a quick texture for the Jetpack Attachment Plate
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chocohead /
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- Cleaned up the kinetic water generator, should fix modded biomes
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chocohead /
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- Added back Industrial Credits
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chocohead /
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- Fix #2008
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chocohead /
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- Fix coffee recipes
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chocohead /
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- Guess this can go here so people are aware of it
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chocohead /
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- Fixed crash when reloading broken textures in XML GUIs
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chocohead /
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- Expanded the XML GUI system to support many more varients:
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chocohead /
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- Added active support by default for all TileEntityBlocks.
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chocohead /
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- Move the solar panel to XML to show how it can work now
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chocohead /
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- Document the Recipes API better.
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player /
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- Fix Dynamite-o-mote.
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Aroma1997 /
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- Added support for comparators for more IC2 blocks.
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Aroma1997 /
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- Allow TeBlocks control over side rendering.
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chocohead /
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- Ahhh boats, someone will properly fix you one day.
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chocohead /
detail
- Allow addons to add their own extensions onto the network encoder.
—
chocohead /
detail
- Ignore missing translation files.
—
player /
detail
- xbony complained
—
chocohead /
detail
- Fixed landing + breaking particles throwing errors for non IC2
—
chocohead /
detail
- Fixed some unintended imports
—
chocohead /
detail
- More ITeBlock flexibility
—
chocohead /
detail
- Potentially fix #0001959
—
Aroma1997 /
detail
- Support loading language files from resource packs.
—
player /
detail
- Let's see if we can find out what's happening with #1969 (and #1995 +
—
chocohead /
detail
- Fixed drills after refactoring
—
chocohead /
detail
- Finally fixed Terra Wart localisation
—
chocohead /
detail
- Cleanup.
—
Aroma1997 /
detail
- Made reactors accept any Liquid specified.
—
Aroma1997 /
detail
- Improve jetpack logic a bit.
—
Aroma1997 /
detail
- Cleanup.
—
Aroma1997 /
detail
- Fix last commit
—
estebes /
detail
- Fix last commit
—
estebes /
detail
- Small command fix
—
estebes /
detail
- Small debug mode fix
—
estebes /
detail
- Fix sorting machine tier.
—
Aroma1997 /
detail
- Improved gradual recipe.
—
Aroma1997 /
detail
- Fix assertion error
—
chocohead /
detail
- Fix #2002
—
chocohead /
detail
- A bunch of currently unused stuff.
—
estebes /
detail
- Fixed overlay HUD, and added better API options for other mods.
—
chocohead /
detail
- Fixed fallback items having inverted durability
—
chocohead /
detail
- Added HUD support to both hands + more API
—
chocohead /
detail
- Updated localizations.
—
Aroma1997 /
detail
- Fix thermal centrifuge cooldown bug.
—
Aroma1997 /
detail
- MAde Component heat vent stackable.
—
Aroma1997 /
detail
- Resync TEBlock initial data when sending block change packets.
—
player /
detail
- Allowed addons to create their own gauge styles much easier
—
chocohead /
detail
- Fixed missing localisation
—
chocohead /
detail
- Fix dynamic GUIs still using IC2's assets instead of the ITeBlock's
—
chocohead /
detail
- Added filled storage blocks back to creative (because ITeBlock lets us
—
chocohead /
detail
- Hush about your missing model!
—
chocohead /
detail
- Complete move to ITeBlock, just some model issues + docs to go.
—
chocohead /
detail
- It compiles but doesn't run. This is going to be very hard and very
—
chocohead /
detail
- That's what I meant.
—
chocohead /
detail
- It's alive :D
—
chocohead /
detail
- Fixed random order of ITeBlocks in creative and placing being wonky.
—
chocohead /
detail
- Added docs, spent too long on docs again.
—
chocohead /
detail
- That's a strange thing to do.
—
chocohead /
detail
- Fix build
—
chocohead /
detail
- Add rubber leaves + saplings back to the ore dictionary
—
chocohead /
detail
- Fixed Q-Suit cleaning not working very well
—
chocohead /
detail
- Fix bug with getting zapped on detector and splitter cables.
—
Aroma1997 /
detail
- Made it possible to undye Q-Armor.
—
Aroma1997 /
detail
- QuantumSuit is now also a hazmat suit.
—
Aroma1997 /
detail
- Fix hardness+exp. resistance for iron fences.
—
player /
detail
- Fix build
—
chocohead /
detail
- Allow entire ITeBlock enums to be registered at once
—
chocohead /
detail
- Allowed JetpackHandler to be used + generics
—
chocohead /
detail
- Update zh_CN again
—
chocohead /
detail
- Fix #0001994
—
Aroma1997 /
detail
- Fix silent tier overflow.
—
Aroma1997 /
detail
- Use normal WeakHashmap instead of that weird sun one... Fix #0001992
—
Aroma1997 /
detail
- MAde glas fiber cable cheaper.
—
Aroma1997 /
detail
- Made Jetpack Attachable to any other armor.
—
Aroma1997 /
detail
- Refractor Jetpack logic.
—
Aroma1997 /
detail
- Trying out a new concept.
—
Aroma1997 /
detail
- Fix #1987, updated zh_CN
—
chocohead /
detail
- Fix #1982
—
chocohead /
detail
- Fix #1990
—
chocohead /
detail
- Allowed addons to add their own charging/discharging slots to energy
—
chocohead /
detail
- Allow addons to have their own custom slot grid styles
—
chocohead /
detail
- Oh good golly gosh
—
chocohead /
detail
- Generics ;)
—
chocohead /
detail
- Fixed fluid reactor tanks looking strange when filled
—
chocohead /
detail
- Fixed reactor pressure casings being 4x too expensive
—
chocohead /
detail
- Fixed sheared leaves being grey
—
chocohead /
detail
- Exposed TeBlock to the outside world, addon devs use this not reflection
—
chocohead /
detail
- Add Icons of ores to the Scanner GUI.
—
Aroma1997 /
detail
- Fix the quantum armor and nano armor nightvision.
—
estebes /
detail
- Fix #1981
—
estebes /
detail
- Fix #1980
—
estebes /
detail
- Fix #1979
—
estebes /
detail
- Fix #1950
—
estebes /
detail
- Fix #1950
—
estebes /
detail
- Should fix #1978
—
chocohead /
detail
- Fix bug with crafting with NBT.
—
Aroma1997 /
detail
- Oops
—
chocohead /
detail
- Made it less lettery
—
chocohead /
detail
- Added JEI support to the electrolyzer.
—
chocohead /
detail
- Fixed large slots having items in the wrong place in JEI
—
chocohead /
detail
- I had an epiphany, a Javascript inspired one to less
—
chocohead /
detail
- Fix #1973 (Luminator recipe only producing 1 not 8)
—
chocohead /
detail
- Fix Steam Boiler and Turbine missing localisations.
—
chocohead /
detail
- Avoid stacking heat vents in the condenser.
—
player /
detail
- Made the electrolyser actually sync it's recipe rather than work it out
—
chocohead /
detail
- Small cleanup
—
chocohead /
detail
- Added sendInitialData to NetworkManager.
—
Aroma1997 /
detail
- Fix #0001972
—
Aroma1997 /
detail
- Added fancy error message, if the Dynamic GUI XML wasn't found.
—
Aroma1997 /
detail
- Remove TeBlock requirement for updateTileentityField.
—
Aroma1997 /
detail
- General cleanup.
—
Aroma1997 /
detail
- Made the electrolyzer GUI much more fun
—
chocohead /
detail
- Added Universal Bucket support.
—
Aroma1997 /
detail
- Added BlockState to Item API.
—
Aroma1997 /
detail
- Added IBaseReactorComponent to API.
—
Aroma1997 /
detail
- Added Inventory capability support for blocks.
—
Aroma1997 /
detail
- Actually use bronze tool material + fix wrench repairing
—
chocohead /
detail
- Allow electrolyzer to use recipes from the API too
—
chocohead /
detail
- Reduce the log level for various enet messages.
—
player /
detail
- Fix Q-Suit dying not changing the icon colour
—
chocohead /
detail
- Use MutableBlockPos to speed up Water+Wind Turbine checks
—
chocohead /
detail
- Lie to Forge to shut it up using an older JRE
—
chocohead /
detail
- Fix the config GUI confusing the user's config settings as the default
—
chocohead /
detail
- Remove @API support since it's broken and usually misused.
—
player /
detail
- Changed Gui info of Kinetic Generator.
—
Aroma1997 /
detail
- Fix #0001961
—
Aroma1997 /
detail
- Added IColoredEnergyTile for custom colored Cables.
—
Aroma1997 /
detail
- Added new achievement.
—
Aroma1997 /
detail
- MAde iridium shard replicatable in the replicator.
—
Aroma1997 /
detail
- Made Crafting recipes nbt sensitive, if the input is so. Fix #0001960,
—
Aroma1997 /
detail
- Fix Item sound for item in hand, but inactive.
—
Aroma1997 /
detail
- Tentatively fix #0001923
—
Aroma1997 /
detail
- Fix #0001881
—
Aroma1997 /
detail
- Fix #0001737
—
Aroma1997 /
detail
- Fix Redstone condition on Electric storage blocks.
—
Aroma1997 /
detail
- Fix every subtile of a IMetaDelegate sending Energy.
—
Aroma1997 /
detail
- Fixed detector/splitter cable model.
—
Aroma1997 /
detail
- Tentatively fix #0001923
—
Aroma1997 /
detail
- Fix build.
—
Aroma1997 /
detail
- Fix build.
—
Aroma1997 /
detail
- More work on the JEI plugin.
—
Aroma1997 /
detail
- Fix iron scaffolds dropping in reinforced stone creation, add filled
—
player /
detail
- Fix fluid cell rendering crash regression (#1954).
—
player /
detail
- Fix some model related issues.
—
player /
detail
- Debug Item: Fix mode switching not working.
—
player /
detail
- Fix build.
—
Aroma1997 /
detail
- Fix invalid stack size manipulations in the jei module, warning cleanup.
—
player /
detail
- Fix #1940, teleporters being too cheap
—
chocohead /
detail
- Fix watermill and windmill not working properly
—
chocohead /
detail
- Some assorted fixes
—
chocohead /
detail
- We'll want to keep that change though
—
chocohead /
detail
- Merge redundant ic2 constant.
—
player /
detail
- Require crop owner identifiers to be lower case.
—
player /
detail
- Actually check access permissions in getPrivilegedInventory.
—
player /
detail
- Add support for partially publicly accessible personal blocks.
—
player /
detail
- Support handheld inventories being used in the offhand
—
chocohead /
detail
- Fix open toolbox texture
—
chocohead /
detail
- Avoid constantly reflecting a static final field
—
chocohead /
detail
- Fix toolbox still not changing texture in the offhand
—
chocohead /
detail
- Set the fog color through GlStateManager.
—
player /
detail
- Fix dungeon loot population (thx mezz).
—
player /
detail
- Fixed trade/energy-o-mats not being able to use IPersonalBlocks again
—
chocohead /
detail
- Improved crop docs
—
chocohead /
detail
- Clean name/id handling in CropCard up.
—
player /
detail
- Fix reactor output config not actually affecting reactors
—
chocohead /
detail
- Fix iron fences not connecting to magnetisers they're being powered by
—
chocohead /
detail
- Avoid teleporting to active teleporters
—
chocohead /
detail
- Improve Tooltips for GUIs
—
Aroma1997 /
detail
- Improve Wool Sheet.
—
Aroma1997 /
detail
- Added Dense plate macerator recipes.
—
Aroma1997 /
detail
- Added wool sheet.
—
Aroma1997 /
detail
- Fix server.
—
Aroma1997 /
detail
- Impove the TE block's getItem.
—
player /
detail
- Remove luminator debug texture.
—
player /
detail
- Fix stacksize of recipe inputs
—
chocohead /
detail
- Fixed hidden recipes with the config
—
chocohead /
detail
- Added JEI handler for condenser recharging
—
chocohead /
detail
- Fix #1914 and #1916
—
chocohead /
detail
- Fix #1915 and #1917
—
chocohead /
detail
- Fixed the scanner buttons being broken
—
chocohead /
detail
- Use the block state directly if available.
—
player /
detail
- Implement Block.getItem explicitly.
—
player /
detail
- (Hopefully) Fix #1912
—
chocohead /
detail
- Cleanup
—
chocohead /
detail
- Fixed advanced recipe not finding the correct cause
—
chocohead /
detail
- Fixed ineffective field finding
—
chocohead /
detail
- Java 6 support again
—
chocohead /
detail
- Add recipes to upgrade dual to quad fuel rods.
—
player /
detail
- Relax the ingredient placementin the diamond drill recipe.
—
player /
detail
- Fix rendering invalid obscured blocks.
—
player /
detail
- Try to suppress unresolable recipes in the jei handler.
—
player /
detail
- Fix the mining laser range.
—
player /
detail