Skip to content
Changes
- Fix some Chinese translate
—
qian_shan_yao /
detail
- Add isFlammable to TileEntityBlock.
—
estebes /
detail
- Fix console spam
—
estebes /
detail
- More crops.
—
estebes /
detail
- Fix #2613
—
estebes /
detail
- Expose redstone methods to the TileEntityBlock
—
estebes /
detail
- Improve the Semi Fluid Generator.
—
estebes /
detail
- Fix build.gradle
—
estebes /
detail
- Fix build.gradle
—
estebes /
detail
- Fix build.gradle
—
estebes /
detail
- Revival of the BuildCraft compat module
—
estebes /
detail
- Small cleanup.
—
estebes /
detail
- Possibly actually fix #2593.
—
estebes /
detail
- Fix missing Jei crop seeds. Fix #2593.
—
estebes /
detail
- Fix being able to 'disable' the weed crop.
—
estebes /
detail
- Fix crop placement collision check.
—
estebes /
detail
- Allow disabling crops in the config
—
estebes /
detail
- Small fix.
—
estebes /
detail
- New old crops (in memory of IDN)
—
estebes /
detail
- Fix not calling markDirty() after fluid handler interactions
—
estebes /
detail
- Fix #2610
—
estebes /
detail
- Fix #2691
—
estebes /
detail
- Fix setting crops not updating terrain air quality
—
estebes /
detail
- Fix server crash
—
chocohead /
detail
- Cast slightly more safely
—
chocohead /
detail
- Add a remote access upgrade
—
chocohead /
detail
- Allow upgrading Trade-O-Mats to be remotely accessible
—
chocohead /
detail
- Fix some wonky and a missing ore dict entry
—
chocohead /
detail
- Fix item images not always drawing with the correct item shading
—
chocohead /
detail
- Fix GUIElement scrolling being wonky
—
chocohead /
detail
- Allow GUIElements to watch for the mouse being dragged
—
chocohead /
detail
- Add GUIElement for drawing player heads
—
chocohead /
detail
- Implement scroll bar ScrollableList
—
chocohead /
detail
- Clean up ScrollableList
—
chocohead /
detail
- Add Trading Terminal outline
—
chocohead /
detail
- Try fix throwing handheld containers some more
—
chocohead /
detail
- Fix any possible hole in keyboard handling
—
chocohead /
detail
- Fix beer/coffee effects not stacking visually
—
chocohead /
detail
- Small cleanup
—
chocohead /
detail
- Small change.
—
estebes /
detail
- Improve IInventorySlotHolder. Improve ItemToolIC2.
—
estebes /
detail
- Improve IInventorySlotHolder compatibility.
—
estebes /
detail
- Minor fix.
—
estebes /
detail
- Improvments to ToolClass and ItemToolIC2
—
estebes /
detail
- Improve IInventorySlotHolder.
—
estebes /
detail
- Allow non TileEntityInventory tiles to makes use of dynamic GUI slots.
—
estebes /
detail
- Add a new custom gauge.
—
estebes /
detail
- Fix wrenching fluid pipes passing null to neighbouring blocks
—
chocohead /
detail
- New pipe textures.
—
estebes /
detail
- Fixing annoying drill sound when breaking hard blocks.
—
estebes /
detail
- Try to fix the build.
—
estebes /
detail
- Change how pipe connectivity works.
—
estebes /
detail
- Add a toggle group GUI element
—
chocohead /
detail
- Add a mechanism to average heat over time
—
chocohead /
detail
- Fix pump battery slot ignoring upgrades
—
chocohead /
detail
- Become slightly distracted from the task at hand
—
chocohead /
detail
- Fix Coke Kiln.
—
estebes /
detail
- Fix heat tinting around solid blocks
—
chocohead /
detail
- Mount specific heat capacity to SolidHeat
—
chocohead /
detail
- Implement a notion of conductivity
—
chocohead /
detail
- Allow creating SolidHeat instances on demand
—
chocohead /
detail
- Fix the rubber tree item model
—
chocohead /
detail
- Copy less, loop more
—
chocohead /
detail
- Add pair of heat (unaware) sinks
—
chocohead /
detail
- Avoid shading crop sticks
—
chocohead /
detail
- Fix Crop providedQuality.
—
estebes /
detail
- Use OreDictionary for iridium related recipes. Adjust values for the
—
estebes /
detail
- Avoid pushing every build as a release
—
chocohead /
detail
- Switch to interfaces for heat awareness
—
chocohead /
detail
- Minor cleanup
—
chocohead /
detail
- More work on specific heat capacity
—
chocohead /
detail
- Fix treetapping non-resin logs still consuming durability
—
chocohead /
detail
- Fix Crop Harvester recipe.
—
estebes /
detail
- Avoid ticking on the client without a reason
—
chocohead /
detail
- Avoid creating lists just to be streamed
—
chocohead /
detail
- Fix bronze rotor missing a translation
—
chocohead /
detail
- Allow CropCards to customise the name of the produced seeds
—
chocohead /
detail
- Fix new crops missing localisation
—
chocohead /
detail
- Fix EU-Reader crashing when the block being read changes
—
chocohead /
detail
- Fix acacia and dark oak crops dropping invalid logs
—
chocohead /
detail
- Fix dynamite recipes being stingy
—
chocohead /
detail
- Small fix.
—
estebes /
detail
- Small buff to crop availability to crossbreed (~20%).
—
estebes /
detail
- Rebalanced the Crop Harvester. Cropmatron now supports upgrades. Added
—
estebes /
detail
- New sulfur recipe. Fix bug with worktable container syncing. Improved
—
estebes /
detail
- Create new release
—
estebes /
detail
- Fix a few things regarding the Classic profile.
—
estebes /
detail
- Create OreDictionary entry for the iridium ore (ingotIridium)
—
estebes /
detail
- Fix some entries
—
estebes /
detail
- Fix missing ;
—
estebes /
detail
- Added a lot more oredictionary entries
—
estebes /
detail
- Fix removals failing to notify neighbours
—
chocohead /
detail
- Fix machines not dropping anything when broken with anything but a
—
chocohead /
detail
- Implement surface removal
—
chocohead /
detail
- Fix broken lang file
—
chocohead /
detail
- Implement multi-surface merging
—
chocohead /
detail
- Fix hot cube item model
—
chocohead /
detail
- Rough colour changes for temperature
—
chocohead /
detail
- Log surface with temperature
—
chocohead /
detail
- Ensure the client is kept aware of cube heat
—
chocohead /
detail
- Tape the Coke Kiln back up
—
chocohead /
detail
- Update German translation, thanks rumspringa
—
chocohead /
detail
- Update Russian translation, thanks QuantumStatement
—
chocohead /
detail
- Nothing to see here
—
chocohead /
detail
- Drop event notification system
—
chocohead /
detail
- Fix a collection of bugs
—
chocohead /
detail
- Temporarily work around temperature-colouring scaling not being
—
chocohead /
detail
- Avoid memory churning collections so much
—
chocohead /
detail
- Fix API
—
estebes /
detail
- Fix generator facings
—
estebes /
detail
- Fix locale
—
estebes /
detail
- Actually fix build
—
estebes /
detail
- Fix build
—
estebes /
detail
- Improve the dynamic recipe manager
—
estebes /
detail
- Fix the coke kiln hatch recipe. Now uses an iron trapdoor
—
estebes /
detail
- Added the bronze rotor
—
estebes /
detail
- Cleanup some code
—
estebes /
detail
- Temporarily disable the coke kiln
—
estebes /
detail
- Refactor
—
estebes /
detail
- Fix 2541
—
estebes /
detail
- Turn off debugging to prevent log spam
—
estebes /
detail
- Improves pipes
—
estebes /
detail
- Fix pipe bounding boxes for good
—
chocohead /
detail
- Improve tooltips for tank and storage box. Fix storages boxes and tanks
—
estebes /
detail
- Fix crash testing the internal side of pipes
—
chocohead /
detail
- Small changes
—
estebes /
detail
- Play about with pipe hitboxes some more
—
chocohead /
detail
- Explicitly mention how to connect pipes
—
chocohead /
detail
- better pipe textures
—
estebes /
detail
- Fluid pipes are live
—
estebes /
detail
- Move the GL repositioning into EnhancedOverlay
—
chocohead /
detail
- Add a utility to get the rotation based on ray trace
—
chocohead /
detail
- Show the side about to be rotated to when wrenching
—
chocohead /
detail
- Fix overlay's alpha
—
estebes /
detail
- Fix overlay interaction with pipes
—
estebes /
detail
- Avoid churning WrenchOverlays
—
chocohead /
detail
- Add more context to IEnhancedOverlayProvider
—
chocohead /
detail
- Allow IWrenchables to suggest whether a rotation is possible
—
chocohead /
detail
- Only show wrench overlay on blocks that can be rotated from that side
—
chocohead /
detail
- Use a more appropriate functional type
—
chocohead /
detail
- Break overlay rendering out into a dedicated handler
—
chocohead /
detail
- Allow drawing overlays with colour directly
—
chocohead /
detail
- Drop the tessellator argument
—
chocohead /
detail
- Plaster docs everywhere
—
chocohead /
detail
- Highlight the segment being hovered
—
chocohead /
detail
- Avoid using GameProfile#equals
—
chocohead /
detail
- Fix connectivity
—
estebes /
detail
- More work on pipes
—
estebes /
detail
- More work on pipes
—
estebes /
detail
- Improve the enhanced overlay
—
estebes /
detail
- Update the simplified chinese translation
—
estebes /
detail
- Improve wrench sounds. More work on pipes. Added the crowbar.
—
estebes /
detail
- Improve the crowbar
—
estebes /
detail
- Fix wrench durability
—
estebes /
detail
- Crowbar recipe and locale
—
estebes /
detail
- Add the Iridium Storage Box
—
estebes /
detail
- New tanks and tank funcionality
—
estebes /
detail
- Fix not adjusting the multipliers for the new wind equation...
—
player /
detail
- Fix the Coke Kiln Hatch gui
—
estebes /
detail
- Added the storage box. Fix a few thigns here an there.
—
estebes /
detail
- Fix refractory_bricks texture
—
estebes /
detail
- Add recipes for the storage boxes
—
estebes /
detail
- Add translation for Creosote
—
estebes /
detail
- Fix #2531
—
estebes /
detail
- Improve the DynamicRecipeManager
—
estebes /
detail
- Fix the Coke Kiln harvest tool
—
estebes /
detail
- Make wind simulation more resistant against dodgy world height or sea
—
player /
detail
- Small Coke Kiln fixes
—
estebes /
detail
- Improve the DynamicRecipeManager
—
estebes /
detail
- New multiblock - Coke Kiln
—
estebes /
detail
- Allow ISpecialParticleModels to completely customise particles
—
chocohead /
detail
- Enhance pipe models
—
chocohead /
detail
- Tint pipe item models rather than manually creating them
—
chocohead /
detail
- Custom IFluidHandler
—
estebes /
detail
- Fix logic
—
estebes /
detail
- Small wrench fix
—
estebes /
detail
- Small wrench improvements.
—
estebes /
detail
- Add wrench tooltip with instruction. Make the wrench non-enchantable.
—
estebes /
detail
- Some texture and models. Improved wrenching overlay. New wrenching
—
estebes /
detail
- Allow the new wrench to be used in recipes that use the old wrench.
—
estebes /
detail
- Close enough
—
chocohead /
detail
- Allow disabling items from having jetpacks attached in the config
—
chocohead /
detail
- Fix filling classic empty cells not consuming them in the process
—
chocohead /
detail
- Fix the classic Empty Cell recipe producing 15 too few
—
chocohead /
detail
- Fix some items showing in classic that don't need to
—
chocohead /
detail
- Add support for custom mining drills
—
chocohead /
detail
- Hide the lappack when using experimental
—
chocohead /
detail
- Fix iron scaffolding appearing to be wooden
—
chocohead /
detail
- Add support for custom hazmat armour
—
chocohead /
detail
- Merge ItemElectricTool into ItemToolIC2 hierarchy
—
chocohead /
detail
- Remove unnecessary casts
—
chocohead /
detail
- Fix: Depleted MOX quad rod doesn't produce enough iron
—
estebes /
detail
- Fix imports
—
estebes /
detail
- Fix imports
—
estebes /
detail
- New wrench and wrench functionality
—
estebes /
detail
- Hopefully fix encoding enums for the last time
—
chocohead /
detail
- Fix weighted item distributors failing to try lower priorities
—
chocohead /
detail
- Ensure foam setting takes random tick speed into account
—
chocohead /
detail
- Allow classic MFE to charge and drain tier 3 items
—
chocohead /
detail
- Fix using the wrong foam sprayer in both style profiles
—
chocohead /
detail
- Fix Block Cutting Machine GUI texture
—
chocohead /
detail
- Fix reactor GUI texture
—
chocohead /
detail
- Allow classic MFSU to charge and drain tier 4 items
—
chocohead /
detail
- Fix the armour dyeing recipe matching too readily
—
chocohead /
detail
- Fix machine recipe removal for multi-item outputs
—
chocohead /
detail
- Fix UU scan missing air like blocks
—
chocohead /
detail
- Notify observers when crops on crop sticks grow
—
chocohead /
detail
- Fix GUI name with Advanced Upgrades
—
chocohead /
detail
- Fix an IllegalAccessException using uu-world-scan
—
chocohead /
detail
- Add comparator support to the tank
—
chocohead /
detail
- Switch profile selection to the config
—
chocohead /
detail
- Make profile names non-case sensitive
—
chocohead /
detail
- Add events for profile loading and switching
—
chocohead /
detail
- Move all profile related things into a package
—
chocohead /
detail
- Allow the tier of the Mass Fabricator and Matter Fabricator to be
—
chocohead /
detail
- Fix the advanced miner having an indecisive tier
—
chocohead /
detail
- Ensure the condenser always updates its tier too
—
chocohead /
detail
- Allow putting transformer upgrades in the Condenser
—
chocohead /
detail
- Scale the Advanced Miner's tier with the Miner's
—
chocohead /
detail
- Improve laser events a little
—
chocohead /
detail
- Use Forge FakePlayer instead of our ancient one.
—
Aroma1997 /
detail
- Fix compressing lapis
—
chocohead /
detail
- Add additional checking to HandHeldInventory crashes
—
chocohead /
detail
- Ensure IInventory actions always save
—
chocohead /
detail
- Fix leg and chestplate armour values being reversed
—
chocohead /
detail
- Fix sending enum collections over the network
—
chocohead /
detail
- Add a lapis to lapis block compression recipe
—
chocohead /
detail
- Remove recipe cache until it can work properly.
—
player /
detail
- Optimize machine recipe lookup performance.
—
player /
detail
- Fix wind + water turbines not automatically updating rotors
—
chocohead /
detail
- Fix crash with classic empty cells
—
chocohead /
detail
- Potentially fix the Watchdog killing drop scans
—
chocohead /
detail
- Implement IShapedRecipe on AdvRecipe
—
chocohead /
detail
- Fix adding gauges server side
—
chocohead /
detail
- Fix Iron Furnace sounds
—
chocohead /
detail
- Switch AudioManager#playOnce to be a more logical default
—
chocohead /
detail
- Allow more flexibility with AudioManager
—
chocohead /
detail
- Add proper sounds to the Electric and Induction Furnaces
—
chocohead /
detail
- Prepare canning machine for sounds
—
chocohead /
detail
- Fix the classic Canner and Cropmatron's GUIs
—
chocohead /
detail
- Add sound to the Iron Furnace
—
chocohead /
detail
- Add missing audio unload in the classic Canner
—
chocohead /
detail
- Fix pump not switching on whilst working
—
chocohead /
detail
- Improve networking over enums
—
chocohead /
detail
- Add variety to explosion sounds depending on type
—
chocohead /
detail
- Fix placing cables whilst holding an unpainted painter
—
chocohead /
detail
- Add separate volume control for IC2 audio
—
chocohead /
detail
- Protect against 0-sized inventories just in case.
—
player /
detail
- Implement TileEntityInventory.calcRedstoneFromInvSlots without streams
—
player /
detail
- Add slag to OreDict.
—
Aroma1997 /
detail
- Made Uranium processing a bit more Factorio-like.
—
Aroma1997 /
detail
- Rename Classic to Version
—
chocohead /
detail
- Push out version handling to ProfileManager
—
chocohead /
detail
- Add texture porting to SuddenlyTextures
—
chocohead /
detail
- Switch out SuddenlyTextures in favour of proper profile loading
—
chocohead /
detail
- Fix logged errors when reloading resource packs
—
chocohead /
detail
- Ditch SuddenlyTextures
—
chocohead /
detail
- Refactor utility XML methods out of GuiParser
—
chocohead /
detail
- Fix spelling mistake in the config
—
chocohead /
detail
- Add profile XML parsing, begin recipe processing
—
chocohead /
detail
- More work on recipe processing
—
chocohead /
detail
- Fixed CF Foam recipe outputting 1/3 of the intended (original) amount
—
chocohead /
detail
- Improve ease of parsing profiles
—
chocohead /
detail
- Provide a better solution for the furnace recipe manager being more
—
chocohead /
detail
- Fix some items being hidden that shouldn't have been
—
chocohead /
detail
- Move smelting recipes to ini file
—
chocohead /
detail
- Add defensive xp check to furnace recipe manager
—
chocohead /
detail
- Allow profiles to change smelting recipes
—
chocohead /
detail
- Implement recipe extension, add central profile collection
—
chocohead /
detail
- Improve ability to cleanly switch between profiles
—
chocohead /
detail
- Removed trailing empty column in hoe recipe
—
chocohead /
detail
- Add support for multiple profile texture overrides
—
chocohead /
detail
- Add support for classic compact solars
—
chocohead /
detail
- Add folder support for profile recipes
—
chocohead /
detail
- Improve loading of profiles from zips
—
chocohead /
detail
- Add #equals to ProfileTarget
—
chocohead /
detail
- Fix profile loading crash if additional mods aren't present
—
chocohead /
detail
- Fix recipe files running into each other without final line breaks
—
chocohead /
detail
- Fix the Liquid Heat Exchanger output slots overwriting each other
—
chocohead /
detail
- Explicitly log non-overriden conflicting recipes
—
chocohead /
detail
- Late load generic Block Cutting recipes to allow specific ones earlier
—
chocohead /
detail
- Added Ukrainian translation, thanks olexn
—
chocohead /
detail
- Fixed some recipes only accepting vanilla planks
—
chocohead /
detail
- Fix fluid handler resolving crashes during preinit
—
chocohead /
detail
- Fix the Stirling Kinetic Generator limiting output oddly
—
chocohead /
detail
- Fix the Kinetic Stirling Generator output slots overwriting each other
—
chocohead /
detail
- Ensure containers aren't accidentally duplicated
—
chocohead /
detail
- Register recipes earlier to try ensure IC2 loads before addons
—
chocohead /
detail
- Updated JEIHandler.
—
Aroma1997 /
detail
- Fix recipe loading crash
—
chocohead /
detail
- Removed unnecessary @Deprecated annotations
—
chocohead /
detail
- Add IRecipeInput for exact NBT tag matching
—
chocohead /
detail
- Fix the air compressing recipe taking precedence over others
—
chocohead /
detail
- Add recipe removing back
—
chocohead /
detail
- Fix machine recipes with inputs that have containers
—
chocohead /
detail
- Ensure foam and colour changes always save
—
chocohead /
detail
- Fix the old compressed air cell emptying recipe
—
chocohead /
detail
- Temporary fix for painter cleaning in JEI
—
chocohead /
detail
- Add a noise to gas vapourisation
—
chocohead /
detail
- Add ItemHandler capability to reactor access hatches
—
chocohead /
detail
- Pause IC2 sounds whilst the game is also paused
—
chocohead /
detail
- Handle invalid meta values for classic cells
—
chocohead /
detail
- Fix foamed cables not rendering the block behind them
—
chocohead /
detail
- Nerf obsidian in the block cutting machine
—
chocohead /
detail
- Fix the painter cleaning recipe not working
—
chocohead /
detail
- Fix EventReceivers not working.
—
Aroma1997 /
detail
- Stop using a private field as a local variable
—
chocohead /
detail
- Hopefully fix sparadic crashes from packet releasing
—
chocohead /
detail
- Fix hand held container item switching
—
chocohead /
detail
- Experimental packet payload releasing
—
chocohead /
detail
- Fix the nano sabre breaking blocks in creative
—
chocohead /
detail
- Add additional information for bad fluid containers
—
chocohead /
detail
- Fixed generic warning
—
chocohead /
detail
- Fixed rotor stacks being flagged as empty if over damaged
—
chocohead /
detail
- Add Item#isEnchantable override to electric armour
—
chocohead /
detail
- Updated some translations.
—
Aroma1997 /
detail
- Fix charging cropnalyzers with non-single use items
—
chocohead /
detail
- Avoid wrapping conflicting recipe exceptions
—
chocohead /
detail
- Improve the windmeter to actually help with wind mills and turbines
—
chocohead /
detail
- Add/Correct solid UU recipes
—
chocohead /
detail
- Improve JEI Item transfer in Industrial Workbench.
—
Aroma1997 /
detail
- Defensively assume whether a connected server IC2 has or not
—
chocohead /
detail
- Update Russian translation, thanks safron03 and QuantumStatement
—
chocohead /
detail
- Fix block breaking crashing without a tile entity
—
chocohead /
detail
- Fix crash when a BlockTileEntities is passed the wrong location
—
chocohead /
detail
- Block#getSubBlocks isn't client side only anymore
—
chocohead /
detail
- Default out ITeBlock place handlers
—
chocohead /
detail
- Hopefully fix loading errors once and for all
—
chocohead /
detail
- Fix SMP
—
chocohead /
detail
- Fix torch placement on fences
—
chocohead /
detail
- Hopefully fix edge URISyntaxException cases
—
chocohead /
detail
- Fix torches being placeable on cables
—
chocohead /
detail
- Improve finding the recipe owner of invalid recipes
—
chocohead /
detail
- Fix splitter cable inconsistency
—
chocohead /
detail
- This'll help
—
chocohead /
detail
- Begin joint existance process
—
chocohead /
detail
- Add back old cells
—
chocohead /
detail
- Add back extra ingots to acheive ingot parity
—
chocohead /
detail
- Add compressed plants and fuel cans back
—
chocohead /
detail
- Add near-depleted and re-enriched uranium back
—
chocohead /
detail
- Annotate other multi-items
—
chocohead /
detail
- Make old cells work similar to buckets
—
chocohead /
detail
- Add back the old weed-ex can
—
chocohead /
detail
- Initial concept for TeBlock filtering
—
chocohead /
detail
- Concept for picking tile entities based on the config
—
chocohead /
detail
- Play about with texture substitution
—
chocohead /
detail
- Allow electrolyzer picking
—
chocohead /
detail
- Fork MFE and MFSUs
—
chocohead /
detail
- Fork cables
—
chocohead /
detail
- Annotate remaining tile entities
—
chocohead /
detail
- Add back 2 old reactor components
—
chocohead /
detail
- Provide an alternative CF sprayer
—
chocohead /
detail
- Provide alternative recipe set
—
chocohead /
detail
- Fork that canning machine
—
chocohead /
detail
- Midly fork the cropmatron at the expense of a little bit of sanity
—
chocohead /
detail
- Hide some more extra items
—
chocohead /
detail
- Final fork for now
—
chocohead /
detail
- Allow the fun to never stop
—
chocohead /
detail
- Better handling of the Industrial Credit config
—
chocohead /
detail
- Move recycler blacklist patch somewhere more sensible
—
chocohead /
detail
- Switch reactor GUI to use proper output method
—
chocohead /
detail
- Item#addInformation is client side only
—
chocohead /
detail
- Try patch old pre-1.8 configs rather than crashing loading them
—
chocohead /
detail
- Rework redstone and comparator handling.
—
Aroma1997 /
detail
- Allow the nano saber to cut cobwebs
—
chocohead /
detail
- Fix personal chests not opening when looking inside
—
chocohead /
detail
- Test changelog autogeneration
—
Aroma1997 /
detail
- Reverse test stuff
—
Aroma1997 /
detail
- Auto-generate changelogs.
—
Aroma1997 /
detail
- Fix wrenching nukes
—
chocohead /
detail
- Ignore empty stacks for smeltToIc2Items.
—
player /
detail
- Fix accidental recursive crash
—
chocohead /
detail
- Bump the maximum practical reactor output to 8192 EU/t
—
chocohead /
detail
- Fix carrots, wheat and potatoes not dropping seedbags
—
chocohead /
detail
- Add generics in favour of a @SuppressWarnings
—
chocohead /
detail
- Fix cable break textures
—
chocohead /
detail
- Allow flaming arrows to set off ITNT and primed Nukes
—
chocohead /
detail
- Allow ITNT to be dispensed like TNT
—
chocohead /
detail
- Allow dispenser to use Universal Fluid Cells like a bucket
—
chocohead /
detail
- Fix mining laser not firing when looking straight up or down (#2329)
—
player /
detail
- Add ramp and revramp world generator distributions.
—
player /
detail
- Make ore generation more configurable.
—
player /
detail
- Fix processing of large network packets.
—
player /
detail
- Fix advanced recipe ingredient ordering
—
chocohead /
detail
- Fix ITeBlocks having to have at least one state that uses iron
—
chocohead /
detail
- Allow more custom GUI images
—
chocohead /
detail
- Fix #2310
—
Aroma1997 /
detail
- Drop Sorting Machine buffer from 100k to 15k EU
—
chocohead /
detail
- Cleaner solution for energy loss
—
chocohead /
detail
- Fix chargepads accepting power from the top
—
chocohead /
detail
- Fix inventory capability not being put into reactor chambers.
—
Aroma1997 /
detail
- Change actual EU loss to ⌊cable loss⌋
—
Aroma1997 /
detail
- Fix the front of the Steam Boiler jumping when turning on/off
—
chocohead /
detail
- Fix kinetic and stirling generators not updating status
—
chocohead /
detail
- Fix filling CF sprayers in the canning machine
—
chocohead /
detail
- Publish regular block break event for the mining laser.
—
player /
detail
- Fix potential cme when saving chunks.
—
Aroma1997 /
detail
- Update cursegradle.
—
Aroma1997 /
detail
- Add in traditional fluid "items"
—
chocohead /
detail
- Hopefully deal with hand held container throwing for good
—
chocohead /
detail
- Fix canning machine not enriching directly into fluid containers
—
chocohead /
detail
- Rework IKineticSource and IHeatSource interfaces
—
chocohead /
detail
- Fixed dropped import from 9bdc9bdb7c4f8055531e1f50637129a5c36dce42
—
chocohead /
detail
- Allow emptying stacks of fluid cells into tanks
—
chocohead /
detail
- Allow multi-items to have various rarities
—
chocohead /
detail
- Allow finer control over ITeBlock tooltips
—
chocohead /
detail
- Start the shifting about of UU tiering
—
chocohead /
detail
- Add running effects for ITeBlocks
—
chocohead /
detail
- Properly handle landing and running textures for non-standard models
—
chocohead /
detail
- Get the UU Assembly Bench into a working state
—
chocohead /
detail
- Fix translations for indev things
—
chocohead /
detail
- Fix #2303
—
Aroma1997 /
detail
- Item#getSubItems isn't client side only anymore
—
chocohead /
detail
- Make the most of default methods
—
chocohead /
detail
- Fix kinetic generator output being limited
—
chocohead /
detail
- Fix scrapboxes multiplying output over time
—
chocohead /
detail
- Fix build
—
chocohead /
detail
- Minor warnings cleanup
—
chocohead /
detail
- Allow proper nesting of conditional XML GUI elements
—
chocohead /
detail
- Update all GUIs still extending GuiContainer directly
—
chocohead /
detail
- Fix the drill not setting its efficiency properly
—
chocohead /
detail
- Add crops back to JEI
—
chocohead /
detail
- Move the nuke GUI to XML
—
chocohead /
detail
- Fix ejecting into BuildCraft tanks
—
chocohead /
detail
- Move the reactor fluid port GUI to XML
—
chocohead /
detail
- Fixed merging reversion
—
chocohead /
detail
- Change tool of pickaxe.
—
Aroma1997 /
detail
- Tweak biomass balance a bit
—
Aroma1997 /
detail
- Update various translations.
—
Aroma1997 /
detail
- .
—
Aroma1997 /
detail
- Removed energy buffer from Kinetic and stirling generator.
—
Aroma1997 /
detail
- Fix miner ejecting the mining pipes, drill and scanner
—
chocohead /
detail
- Fix the Crop Harvester skipping fully grown plants unnecessarily
—
chocohead /
detail
- Add in blacklist for rubber tree generation
—
chocohead /
detail
- Fix incorrect recipe warnings
—
chocohead /
detail
- Fix the miner not charging drills
—
chocohead /
detail
- Probably fix Buildcraft#3907
—
chocohead /
detail
- Remove upgrade slots for Item Buffer comparator calculations
—
chocohead /
detail
- Add compressor recipe for redstone -> redstone block
—
chocohead /
detail
- Fix cable item placing the wrong TE for splitter/detector cables,
—
player /
detail
- Fix item model facing assignment in currently unused cases.
—
player /
detail
- Log non-read-only ENet API accesses (configurable, default false).
—
player /
detail
- Bump forge and mcp version.
—
Aroma1997 /
detail
- Fix chainsaw dropping IShearables twice
—
chocohead /
detail
- Fix displayError being called once the game has loaded
—
chocohead /
detail
- Fix errors with the splash screen once and for all
—
chocohead /
detail
- Fix some expands that should have been grows
—
chocohead /
detail
- Fix import order for submodules.
—
Aroma1997 /
detail
- Make enet effects disableable in the config file.
—
Aroma1997 /
detail
- Avoid losing water over time in the condenser
—
chocohead /
detail
- Fix sheets missing localisation
—
chocohead /
detail
- Fix advanced miner not accepting higher tier batteries
—
chocohead /
detail
- Improve electric boats in lava
—
chocohead /
detail
- Off-hand painters automatically paint placed cables
—
chocohead /
detail
- Remove old anvil fixer
—
chocohead /
detail
- Small cleanup
—
chocohead /
detail
- Theoretically fix 1.12.0 support
—
chocohead /
detail
- Bump forge version
—
Aroma1997 /
detail
- Fix #0002249
—
Aroma1997 /
detail
- Fix #0002251
—
Aroma1997 /
detail
- Fix #0002248
—
Aroma1997 /
detail
- Fix #0001934
—
Aroma1997 /
detail
- Clean up liquid heat exchanger gui.
—
Aroma1997 /
detail
- Fix #0002030
—
Aroma1997 /
detail
- Fix fluid effects not being applied when being in the fluid.
—
Aroma1997 /
detail
- Fix Dev module for Java7+.
—
Aroma1997 /
detail
- Fix #2209
—
Aroma1997 /
detail
- Update build script to use ForgeGradle 2.3.
—
player /
detail
- Make BasicSink, BasicSource and BasicSinkSource more proxy-friendly.
—
player /
detail
- Fix pump fluid search not working with mod fluids.
—
player /
detail
- Start of improvements to config GUI
—
chocohead /
detail
- Improve handling of item lists
—
chocohead /
detail
- Finish improvement of config GUI
—
chocohead /
detail
- Fix mushroom crop drops
—
chocohead /
detail
- Fix boots draining power on blocks that absorb fall damage
—
chocohead /
detail
- Work around another non-deterministic inventory bug.
—
player /
detail
- Ignore config entries with missing defaults in the GUI.
—
player /
detail
- Fix mushroom crop drops
—
chocohead /
detail
- Fix boots draining power on blocks that absorb fall damage
—
chocohead /
detail
- Fix pump fluid search not working with mod fluids.
—
player /
detail
- Made it so cables can work as a fuse.
—
Aroma1997 /
detail
- Fix machines dropping invalid, when broken through an explosion.
—
Aroma1997 /
detail
- Fix transparent things next to non-full blocks
—
chocohead /
detail
- Make debugging te render states a little easier
—
chocohead /
detail
- Add basic JEI support for fluid enriching recipes
—
chocohead /
detail
- Abstract all the things!
—
chocohead /
detail
- Convert the solid canner to XML + add JEI support
—
chocohead /
detail
- Fix missing image from the solid canner in JEI
—
chocohead /
detail
- Minor clean up
—
chocohead /
detail
- Allow pulling items from the sorting machine.
—
player /
detail
- Reduce duplicate code between models
—
chocohead /
detail
- Update Traditional Chinese translation
—
chocohead /
detail
- Fix SMP recipes crash
—
chocohead /
detail
- Add basic JEI support for fluid enriching recipes
—
chocohead /
detail
- Abstract all the things!
—
chocohead /
detail
- Convert the solid canner to XML + add JEI support
—
chocohead /
detail
- Fix missing image from the solid canner in JEI
—
chocohead /
detail
- Minor clean up
—
chocohead /
detail
- Fix #0002222
—
Aroma1997 /
detail
- Fix #2216, hopefully still allow addon crops to render properly
—
chocohead /
detail
- Add testing crop for testing addons
—
chocohead /
detail
- Ensure we give the best opportunity for addons to ensure they have
—
chocohead /
detail
- Make debugging te render states a little easier
—
chocohead /
detail
- Fix servers missing crop registrations
—
chocohead /
detail
- Dummy achievements to prevent NPEs
—
chocohead /
detail
- Fix transparent things next to non-full blocks
—
chocohead /
detail
- Use Forge registries instead of mc ones.
—
Aroma1997 /
detail
- Use new jei version.
—
Aroma1997 /
detail
- Update to new Block#getDrops method
—
chocohead /
detail
- Fix crash loading on SMP
—
chocohead /
detail
- Remove temporary bridge code
—
chocohead /
detail
- Fix item tooltips not showing in GUIs
—
chocohead /
detail
- Fix build
—
chocohead /
detail
- Fix #0002208
—
Aroma1997 /
detail
- Improve steam boiler+turbine, experimental!.
—
player /
detail
- Suppress active state changes causing rerendering if it isn't visually
—
player /
detail
- Avoid caching+computing model equality for up to all 2^6 render mask
—
player /
detail
- Rework the basic recipe manager a little
—
chocohead /
detail
- Fix liquid fog not going away
—
chocohead /
detail
- Ensure TeBlocks are given to the registering mod
—
chocohead /
detail
- Fix steam turbine hot steam handling. Fix fluid tank gauge V offsets.
—
player /
detail
- Update for recent Forge changes.
—
player /
detail
- Port 1.11 ITeBlock naming changes
—
chocohead /
detail